The project

The Self-Regulated Learning in SmartArt (SmartArt) project is an interdisciplinary and innovative project focused on the generation of new forms of teaching art history using new technologies. The project focuses on the design of an intelligent virtual learning classroom directed especially towards the adult collective. It is proposed the development of a virtual environment. This environment contains self-regulated learning tools aimed at achieving personalized learning. These tools include different hypermedia resources (avatars, automatic feedback, learning pattern logs, etc.).

The use of these innovative resources aims to enhance the teaching of Art History in virtual learning environments and promote the dissemination of the value of cultural heritage. Following the approach of the recent European Year of Cultural Heritage (2018), the project is fully aligned with the guidelines of the regional research strategy (RIS3 2014-2020), considering that the dissemination to society of content related to history and art encourage the value of the identity and cultural richness of the European Union. In addition, to respond to objective 4 of the 2030 Agenda (quality of education throughout life). To achieve these objectives, special attention will be paid to the dissemination and transfer of results to society, in line with the objectives of the Strategic Plan for Research, Knowledge Transfer and Innovation of the University of Burgos 2019-2024. A variety of data processing and analysis techniques, from quantitative methodologies, artificial intelligence techniques and data mining, to qualitative methods (mixed method), will be used to study the impact of SmartArt.

Aims

DesignDesign a Virtual Learning Smart Environment
(SMARTArt). This environment is based on a self-regulated learning methodology (SRL) that will be implemented through the figure of an avatar and different hypermedia resources for learning art history. This objective will enable adults to access the learning of the History of Art simple and very motivating.
DisseminateDisseminate the learning of art history in virtual environments
Disseminate the learning of art history in virtual environments associated with museums and foundations related to cultural dissemination. For this purpose, it has the collaboration of Councils, Municipalities, Museums, Associations and Foundations of cultural heritage.
Evaluation mechanismsImplement systematic monitoring and evaluation mechanisms
SmartArt when developing in a VLSE will consider the functionality of the non-nominative registration of interactions on which interaction patterns can be found and based on them offering the most appropriate type of learning in each case. This aspect will be of great help for teachers and students, as it will allow personalized learning.
Teachers skillsUpdate the training skills of Art History teachers
Update the training skills of Art History teachers in virtual environments. To achieve this aim, materials and manuals will be developed for teachers on the use of SmartArt.
InclusionEnhancing the social and digital inclusion of adults
It will be achieved through group interaction actions in the SmartArt virtual classroom.
TransferGeneralize and Transfer SmartArt design to other disciplines and fields of education
SmartArt will apply to the learning of Art History, but its structure will allow the insertion of other types of content in other disciplines.